Hi, i am

Amadou Is DIOP

Computer Science Graduate from Université Laval

my Portfolio

pigeons_inc miniature

Ubisoft Game Lab Competition 2025

A cooperative puzzle game developed during the Ubisoft Game Lab Competition 2025. Two pigeons share a dynamic camera and must collaborate to trigger chain reactions in the environment in order to progress through the level. The game focuses on cooperative puzzle design and environmental interaction.

pigeons reparateurs inc

 twin's dream miniature

Ubisoft Game Lab Competition 2024

A 3D online cooperative puzzle game developed during the Ubisoft Game Lab Competition 2024. The project uses Unreal Engine and the Steam API to connect two players in a shared dreamy world where they must solve puzzles together to unlock new areas.

A twin's dream

Fortune Teller Game Miniature

Game Off CDJ-h-2026

Developed during a game jam, the project focuses on implementing a round management system where players compete to gain points through card plays and predictions. The game includes score tracking, turn management and a simple game state system.

Fortune Teller Duel

rust-rider

Game Off CDJ-a-2024

A time-based survival racing prototype created for the Game Off CDJ Fall 2024 game jam. The player must collect floating mechanical parts to repair their car while racing across the level before the vehicle completely falls apart.

Rust Rider

3D rendering Engine Image

3D programming

A 3D rendering engine developped during a university class about the basic 3D modeling and rendering processes.

3D rendering Engine

tiny colossal world Image

personal project

A personal project where the player is tiny inside a giant house and must eliminate robots while navigating oversized environments.

tiny colossal world (in progress)

Demboulderz miniature

mobile game

My first unreal engine game made as a challenge, Survive as long as you can against rolling boulders as long as you can in this infinite scroller using mobile phone inputs

Demboulderz

City builder miniature

game development

City building prototype that revolves around building a sustainable town with the environment in mind.

city builder

Néné Touti Image

Global Game Jam dakar 2020

My first Unity game created during the Global Game Jam Dakar 2020. A 2D platformer prototype inspired by classic Mario-style games where a child fights hostile enemies.

néné Touti

About Me

I am a Computer Science graduate from Université Laval with experience in both software development and functional analysis within complex systems. I have worked on designing, implementing, and validating software features in collaborative environments, including API-based and real-time systems.

On the development side, I work with Unreal Engine 5, Unity,Java,Pythpn C++, and C#, focusing on softwares, gameplay systems, architecture, and interactive prototypes.

On the analytical side, I have experience gathering requirements, documenting specifications, performing functional testing, and supporting users in production environments. I enjoy bridging the gap between technical implementation and functional needs by designing structured systems, solving complex problems, and iterating through testing and feedback to improve system quality and user experience.

About Image